- Z-buffer Wireframe Objects
- Z-буфер каркасов
The terms and expressions program 3DS Max. English-Russian dictionary. 2014.
The terms and expressions program 3DS Max. English-Russian dictionary. 2014.
Rendering (computer graphics) — Not to be confused with 3D rendering. A variety of rendering techniques applied to a single 3D scene … Wikipedia
Shadow volume — Example of Carmack s stencil shadowing in Doom 3. Shadow volume is a technique used in 3D computer graphics to add shadows to a rendered scene. They were first proposed by Frank Crow in 1977[1] as the geometry describing the 3D shape of the… … Wikipedia
Fourth dimension — [ tesseract rotating around a plane in 4D.] In physics and mathematics, a sequence of n numbers can be understood as a location in an n dimensional space. When n =4, the set of all such locations is called 4 dimensional space, or, colloquially,… … Wikipedia
Wallhacking — is the changing of wall properties in first person shooters. Most wallhacks are used to make a map s walls at least partially transparent, allowing players to see objects lying behind a wall. Wallhacking is usually considered cheating, analogous… … Wikipedia